''Hogger's Camp'' Instance

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''Hogger's Camp'' Instance

Post by freetimer on Tue Jun 08, 2010 1:38 am

Since yet again the server went offline im going to realize my dream of the Hogger instance.

-Background-
Hogger has grown more powerful than ever and has constructed almost a fortress in southern elwynn. There he plots for the domination of gnolls worldwide and it's up for you to stop him!

-Hogger's Camp contains:-

-Scout, Bandit, Brute, Mongrel-
All are plain dps with no special abilities. They do differ in strength though.

-Poacher-
Ranged
-Has a 60% chance to poison the target and deal 1500 nature damage over 20 seconds, stacks.

-Mystic-
-Casts a heal for 12000 once every 10 seconds, has a 3 sec cast time.
-Casts lightning bolts for 2500 damage. Has a 2 sec cast time and has no cooldown.

-Warden-
-Casts Purge which deals 1200 damage and removes one beneficial magical buff from the target. Has a 1.5 sec cast time and is cast once every 5 seconds.
-Casts Combustion which burns 1200 of a random spellcaster's mana. Has a 2 sec cast time and is cast right after Purge.

-Taskmaster-
-Uses an ability that increases damage dealt by 100% for the next 3 attacks. Is used once every 17 seconds.

-Bosses:-

-Gruff Swiftbite-
Patrolls the camps along with a gnoll mongrel

-Spells-
-Bite-
Deals 1500 initial damage and further 1500 damage over 5 seconds. Is cast every 20 seconds.
-Feriocity-
Increases Gruff's attack speed by 150% for 5 seconds. Is cast every 35 seconds.

-Fedfennel-
Stands idle at one of the larger camps along with 2 gnoll brutes and 1 mystic

-Spells-
-Pummel-
Stuns the target for 1 second. Is cast once every 7 seconds.
-Sweep-
Fedfennel makes a full sweep, dealing 3000 damage to those around him. Has a 2 second cast time and is cast once every 12 seconds.

-Seregant Brashclaw [Rare]-
Can on some occasions be found in a tent near Hogger's.

-Commanding Howl-
Increases nearby allies attack speed by 20% and damage by 20% whilst reducing damage dealt by enemies by 20% and attack speed by 20%.

-Tear-
Wounds the target, dealing 600 damage per second over 6 seconds and reduces healing taken by 30%.

-Hogger-
Stands in the largest of tents along with 2 gnoll overseers and 1 warden

-Hogger's spells:-
-Head Butt-
Stuns the target for 3 seconds. Is cast once every 10 seconds
-Pierce Armor-
Reduces the target's armor for 5 sec. 20 sec cooldown.
-Rushing Charge-
Hogger charges the ranged target lowest on the threat table and attacks him for 5 seconds. can be taunted. Is casted once every 35 seconds

More info of what the adds does will come later.

-Boss Fights-

-Gruff Swiftbite-
Mere tank and spank. You should preferably take down the adds first.

-Fedfennel-
The tricky thing about this boss fight is, that while you must interrupt the sage's heals, you cannot attack him because then Fenfennel will enrage. So you must interupt him without actually attacking him until Fedfennel is down. Note that spells like earth shock, kick and shield bash won't trigger the enrage.

-Sergeant Brashclaw-
The boss is alone but has an enrage timer of 3 minutes. Kill him fast!

-Hogger-

-Phase one-
The Warden will start purging everyone so it's wize to take him out first, but it's mostly tank and spank.

-Phase two-
When Hogger reaches 50% he will call for Gruff Swiftbite. He will come along with his companions and help Hogger unless you've killed him.

-Phase three-
At 15% Hogger will go on a chaotic rage. All his spells and abilities have their cooldown reduced by 50% and his movement speed is increased by 60%.

-End-
Hogger dies and everyone is free to loot.

-Rewards-
-2x Badge of Justice-

-Hogger's Axe-
Main handed axe with rare quality. Is complete rubbish compared to other loot. 2% drop chance.
-Hogger's Collar-
Neck, same thing there.

Server up yet?

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Re: ''Hogger's Camp'' Instance

Post by Sibylla on Wed Jun 09, 2010 3:53 pm

Wow mate nice thinking Smile
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Re: ''Hogger's Camp'' Instance

Post by freetimer on Wed Jun 09, 2010 4:05 pm

Do you have any suggestions on mob hp? Been playing as healer so i dont have much attention of how much hp they have. If only datwow would work i could check...

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Re: ''Hogger's Camp'' Instance

Post by Louisvuitton on Wed Jun 09, 2010 4:45 pm

Haha sounds awesome Wink

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Re: ''Hogger's Camp'' Instance

Post by freetimer on Wed Jun 09, 2010 4:58 pm

Hope Apple approves Smile

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Re: ''Hogger's Camp'' Instance

Post by Nivea on Wed Jun 09, 2010 5:50 pm

wow thats a nice idea, doubt Apple will do that now if he accept it! As you probably know there is plenty of buggs to take care of first!
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Re: ''Hogger's Camp'' Instance

Post by Apple on Wed Jun 09, 2010 6:05 pm

Rofl are you serious : D?
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Re: ''Hogger's Camp'' Instance

Post by freetimer on Wed Jun 09, 2010 10:42 pm

Do it Apple! Very Happy

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Re: ''Hogger's Camp'' Instance

Post by freetimer on Sun Jun 13, 2010 1:20 pm

Boredome strikes again!

Somewhat look of hogger's camp

Main entrance:


Camps:
White indicate guarding mobs, red wander slightly, yellow are bosses.
The black plates indicates Gruff Swiftbite's patrolling points.







I only failed a little

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Re: ''Hogger's Camp'' Instance

Post by rickyj on Sun Jun 13, 2010 4:31 pm

Miblon´s door :O? Very Happy


And Mad No didnt fail Smile You´re awesome.
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Re: ''Hogger's Camp'' Instance

Post by Nadakyn on Sun Jun 13, 2010 4:41 pm

haha i see you had your fun Very Happy
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Re: ''Hogger's Camp'' Instance

Post by freetimer on Sun Jun 13, 2010 6:53 pm

Would also like to point out that the walls used should not be the walls in the ''apple made'' instance. It was just the best i could find. Also, would like to see hogger and Brashclaw inside their own large tent aswell.

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