Target Dummy

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Target Dummy

Post by tillis3 on Thu Apr 22, 2010 9:53 am

Not sure if its been mentioned before, but a target dummy in a major city would be awesome. Since there is currently no theorycrafting going on for rotations etc. I could sit on the dummy and find out what would give me the best possible DPS output.

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Re: Target Dummy

Post by JepztAh on Thu Apr 22, 2010 10:44 am

tillis3 wrote:Not sure if its been mentioned before, but a target dummy in a major city would be awesome. Since there is currently no theorycrafting going on for rotations etc. I could sit on the dummy and find out what would give me the best possible DPS output.


/THIS

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Re: Target Dummy

Post by bruger on Thu Apr 22, 2010 12:12 pm

lol gl didnt they not implament them into game in patch 3.0
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Re: Target Dummy

Post by JepztAh on Thu Apr 22, 2010 12:21 pm

bruger wrote:lol gl didnt they not implament them into game in patch 3.0

If you know alot of scripting etc it will be possible to add them to 2.4.3

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Re: Target Dummy

Post by tillis3 on Thu Apr 22, 2010 11:11 pm

Doesn't necessarily need to be a dummy though, it could be a passive boss that doesn't attack and has infinite health. Simulating a tank n spank fight.

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Re: Target Dummy

Post by Despite on Wed Apr 28, 2010 12:06 am

It would cause some combat stuck issues, so we're prolly not doing one. Unless we find a 100% sure way to uncombat you.
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Re: Target Dummy

Post by Don on Fri May 07, 2010 1:11 am

I am upp 4 itt 2 !
Couldnt you just give ppl a sealth in stand ?
like the nightelfe ability so that they get outa fight... if you know what i mean

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